Scripting Guide Roblox. Using Callbacks in Code Code and register a callback that is invoked by Roblox when specific events happen articles 2 min Recursion Definition of recursion and how to use it in Lua code recipes Testing for Odd or Even Numbers Use the modulus operator to divide a number by two to see if a number is odd or even.
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Roblox Community Lua Scripting Starter Guide Tutorials
OverviewTick()Linear InterpolationWelcome! If you are reading this tutorial then you should have read the Newbie's Beginners Intermediate and Advanced Scripting tutorials By now you should have all the skills to make a fully functional game This tutorial will cover some random nonfundamental concepts that you can use at any time Tick() is a function that finds the Unix time If you do not know what this means it is number of seconds that have elapsed since the Unix epoch which is January 1 1970 Let's say I wanted to find the amount of time that has passed since a GUI was clicked Insert a ScreenGui a TextButton into the ScreenGui and a local script into the TextButton local startTime = tick() scriptParentActivatedConnect(function() local serverTime = tick() startTime print(serverTime) end) Now it would take This is a handy alternative to tweening allowing you to smoothly animate a part from one point to another To do this you can simply use the Lerp() function on the part's CFrame local GoalPart = gameWorkspacePart2 scriptParentCFrameLerp(GoalPartCFrame05) In the Lerp(xy) function x is the CFrame you want the part to end at and parameter y is the decimal or fraction of the path you want the part to travel So for example when y = 1 the part would move all the way to the end CFrame.
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