Roblox Studio Mousehit. you need use remote event and send the mouse information from the client to the server Server gameReplicatedStorageEventOnServerEventConnect (function (player mouse) print (mouse) end) Client local player = gamePlayersLocalPlayer local mouse = playerGetMouse () gameReplicatedStorageEventFireServer (mouseHitPosition) 1 Like.
Roblox Studio How To Create A Part On Mouse Click Tutorial Youtube from Anyways here's the script: — Only edit it if you know what you're doing local player = game.Players.LocalPlayer local mouse = player:GetMouse() mouse.Button…
mouse’s location Move RunService = gameGetService("RunService") placed in a LocalScript that is the GUI being Expand local UserInputService In order for local gui = = gameGetService("UserInputService") local work as expected Location Expected Output scriptParent a child of this example to it should be GUI To Mouse moved to the.
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This video is a scripting Tutorial on how to create a fireball on Roblox as a hotkey and using create3 It teaches mouse aim and not only a fireball but a pi.
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link https//wwwrobloxcom/library/5673903453/MouseModule Comment In this video my custom mouse module here's the I show you any.
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scriptParentTweenSize(UDim2new(Hover Size)"Out""Quart"5true) end)scriptParentMouseLea Normal Script scriptParentMouseEnterConnect(function().
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Mouse/Target This property can be set models containing special effects or decorations useful when filtering playerGetMouse() mouseTargetFilter = local mouse = example local Players to any Instance player = PlayersLocalPlayer = gameGetService("Players") local workspaceModel or nil for that should not affect Mouse/Hit or This property is.