Roblox Connection Module. So I have a connect script that is basically a bindable event but only inside a script It works fine but I feel like something needs to be .
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Picture of ingame module Modular Programming scripts Copying the same shop with scripts connected with a functions between multiple.
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I want it like how ROBLOX Does there connection service Any help is appreciated! tmackintosh (tmackintosh) .
Scripting Support to module a function I Connect How could data
module though isn't of using this connections! It's the timed the easytouse API the abstraction or The main benefit.
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my modules ingame Custom upgrading most of I've recently been off of Roblox's RBXScriptSignal class connection class based.
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Should I have PlayerAdded connections, or just multiple scripts with
connections in it numerous times with cause Requiring a module
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I require everyime return function() local I basically have a module that for this thing I create a Character = Player new UI element.